TeamLab Mori

I’m trying to make a habit of what I find works for me when viewing others’ more established lighting and immersive design installations. Things I appreciated about TeamLab Borderless @ Mori (Roppongi) Cohesion between different exhibits e.g. the steam entrance showing a different exhibit’s perspective, same music Different ways of having the viewer relate to the space being surrounded by lighting (with unknown scale), vs. with known scale (lilypads, plus the transition from “underwater” to “above water”), vs. the lighting is using you as a frame of reference (moving orbs on tracks) Total seamlessness of operation / highly predictable / very robust teahouse Harnessing existing constraints for useful noise (vibration of the moving orbs) – thus elegantly using the strengths of the installation’s implementation in one’s favor rather than overengineering. moving orbs on tracks

Mylar sculpture installation for Reentry

i created these sculptures for re:entry, envelope soundsystem’s inaugural event hosted before pride weekend. i wanted to acknowledge mylar’s properties as a fascinating and novel material (the event had a future-past, space-age theme), and also emphasize the resultant sculptures’ interaction with light. i wanted the sculptures to show passive movement so that they captured the viewer’s attention, but not too forcibly. to achieve this low-grav subtle movement, i built alexander-caulderesque mobiles. i constructed each piece and balanced each arm incrementally. ...